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Played as part of I2K, so probably not a typical game experience (since it was half the usual amount of time), but as mentioned, tons of fun.
Not sure how much this would have been covered in a more "typical" game, but our team definitely had pieces of information we wished we knew more about when designing our experiment - was the plan to do this in fixed vs live cells, how important was it to distinguish in a "protein is in compartment A OR B?" game the state we saw that was "protein is partially in compartment A AND B", etc. I wonder if having the "Scientists" come up with "decisions we made about the biology and/or measurements" notes as part of the presentation experience would be a neat inclusion, if not already there!
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Played as part of I2K, so probably not a typical game experience (since it was half the usual amount of time), but as mentioned, tons of fun.
Not sure how much this would have been covered in a more "typical" game, but our team definitely had pieces of information we wished we knew more about when designing our experiment - was the plan to do this in fixed vs live cells, how important was it to distinguish in a "protein is in compartment A OR B?" game the state we saw that was "protein is partially in compartment A AND B", etc. I wonder if having the "Scientists" come up with "decisions we made about the biology and/or measurements" notes as part of the presentation experience would be a neat inclusion, if not already there!
The text was updated successfully, but these errors were encountered: