Modern batcher for MonoGame.
This library is meant to replace the MonoGame SpriteBatch.
- Coming at some point!
- Automatically resizes the batch to draw even more sprites at once.
- The world matrix is done with a 3x2 matrix.
- Source matrix for sprite sheets is done with a 3x2 matrix.
Enable HiDef and create the batcher:
_graphics.GraphicsProfile = GraphicsProfile.HiDef;
// ...
_b = new Batch(GraphicsDevice, Content);
Use the batcher:
_b.Begin();
_b.Draw(superTexture, Matrix32.CreateTranslation(100f, 200f));
_b.End();
- Apos.Gui - UI library for MonoGame.
- Apos.Input - Input library for MonoGame.
- Apos.Shapes - Shape rendering library for MonoGame.
- Apos.Tweens - Tweening library for MonoGame.
- Apos.Camera - Camera library for MonoGame.