This is an unofficial implementation of MVF based on PCDet and PointCloudDynamicVoxel.
Follow PCDet and PointCloudDynamicVoxel install guide.
DV+SV (same setting with PCDet's pointpillar config except dynamic voxel)
config : tools/mvf/mvf_pp_dv.yaml
model : output/mvf_pp_dv.pth
INFO Car [email protected], 0.70, 0.70:
bbox AP:94.2958, 89.5560, 88.6962
bev AP:89.6566, 86.9236, 84.3930
3d AP:87.4800, 77.1988, 75.5659
aos AP:94.27, 89.31, 88.33
MVF ([lr = 0.0015, epoch 100, only car](paper setting), batch 6)
config : tools/mvf/mvf_paper_car.yaml
model : output/mvf_paper_car.pth
INFO Car [email protected], 0.70, 0.70:
bbox AP:90.7383, 89.9176, 88.7714
bev AP:90.0564, 87.7798, 85.5016
3d AP:88.0401, 78.4811, 76.5275
aos AP:90.72, 89.77, 88.52
As paper don't say too much about voxelization in perspective view, I just implementation according to my understanding, and the result is a little lower than paper. For the resolution of perspective view, too small(16,64) or too large(64, 512) don't get good result, (16, 128) is relatively good.