Simple console cave generator based on a cellular automaton.
If you have a suggestion that would make this better, please fork the repo and create a pull request.
Run compiled exe and enter path to json file with program settings.
After generating caves with the specified settings
following program behavior will depend on the value of the flag useInteractiveGeneration which was in loaded program settings file.
Also you can find examples of program settings in Caves-generator/settings for examples
this project was tested on Windows, but not on any unix based systems (I didn’t have the opportunity to do this),
but i think it should be possible to use this project on most unix based systems.