EPR V1.2 Release
About The Update
New Features like Martial Law & Overhauled Weapons for police.
Many performance improvements.
Changelog:
- Completely Rewritten The Mod From Scratch
- Memory / Data leaks Fixed
- Massive Performance Improvements
- Easier to add new things for future versions
- Stacktraces added on errors (Easier to fix bugs if error sent to me)
- Converted Most Lists to HashSets (Better performance & faster runtime)
- Renamed Namespaces
- Reworked Recognition System
- Cops now have an actual Line of Sight
- Vehicle Recognition now works through License Plates
- Text / Dialogue Improvements: Now sounds more police-y
- Improved general functionality
- New Martial Law System
- Replaces Cops with Military
- Custom AI behavior
- New Overhauled Weapons System
- Allows you to select new weapons for police / NOOSE / FIB / ...
- You can select on a per-wanted-level base
- Updated Police Patrols System
- AI behavior fixes
- Now gets the correct relationshipgroup assigned
- Infinite Blips fixes
- Updated Roadblocks System
- Improved Spawning System
- Updated CCTV System
- Blip Fixes
- Updated Rooftop Snipers System
- HashSet Assignment Fixes
- User Interface
- Bunch of new options & configurations to choose from
- Updated LemonUI to V2.0 in the code
- Saving / Loading Settings
- Now includes comments in .ini file
- Lag fixed when trying to save settings
- Crash Prevention Measures Added
- Updated names in the .ini. (NOTE: All presets will have to be remade for things to work with the latest update)
- Updated Presets
- Preset Crash Fixes
- New Preset: Military Preset
- Numerous Bug Fixes