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Problem: ZEN does not seem to have any modules for injuring/wounding players, particularly AI.
Solution:
Add a module similar to what Achilles has that instantly applies wounds/injuries to AI or player. Types of injuries, body parts injured, severity of injuries, and consciousness of casualty would ideally be adjustable.
Alternatives considered:
Only alternative I've found is continuing to use Achilles (I prefer not to have both) or manually wounding the AI (which is tedious and time consuming).
The text was updated successfully, but these errors were encountered:
Problem: ZEN does not seem to have any modules for injuring/wounding players, particularly AI.
Solution:
Add a module similar to what Achilles has that instantly applies wounds/injuries to AI or player. Types of injuries, body parts injured, severity of injuries, and consciousness of casualty would ideally be adjustable.
Alternatives considered:
Only alternative I've found is continuing to use Achilles (I prefer not to have both) or manually wounding the AI (which is tedious and time consuming).
The text was updated successfully, but these errors were encountered: