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I needed to disable the explorer because it was not making sense for my map.
So I used WA.controls.disableMapEditor();. The map editor button is not disabled but I can always trigger the explorer if I un-zoom until triggering it.
Expected behavior
after using WA.controls.disableMapEditor(); the player should not be able to trigger the explorer with the mouse wheel either
I don't get why we have to call WA.controls.disableMapEditor(); to disable the map explorer. I know they are in the same menu but they are completely different features.
we should have a WA.controls.disableMapExplorer(); that remove the feature and disables the button in the map editor menu
I also think we should not just disable the feature button but remove it entirely (often when we need to "disable" it, we also want to remove it from the UI because it must not be used for a specific reason)
The text was updated successfully, but these errors were encountered:
I needed to disable the explorer because it was not making sense for my map.
So I used
WA.controls.disableMapEditor();
. The map editor button is not disabled but I can always trigger the explorer if I un-zoom until triggering it.Expected behavior
WA.controls.disableMapExplorer();
that remove the feature and disables the button in the map editor menuThe text was updated successfully, but these errors were encountered: