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Crash if using in callback button #1

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imtrobin opened this issue May 17, 2019 · 0 comments
Open

Crash if using in callback button #1

imtrobin opened this issue May 17, 2019 · 0 comments

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@imtrobin
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Hi, if I put startCoroutine in a button, it will crash due to the dispatchEvent, do you have solution?

    testBtn->addClickEventListener ([&] (cocos2d::Ref* pSender)
    {
		startCoroutine (this, TestCocosCoroutine());
    });
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