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[Feature request] GUI? #43
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Hello and thanks for testing FST. :-) I hope you had a nice weekend. :-) I think the most benefit would be the general accessibility and usage - mainly from having a menu for managing the start arguments and to have some explanations and error check directly accessible when editing a line in the config. :-) Some Ideas for the future that may address some of it:
I am not opposed to a GUI - but if there is a GUI, it should not lack behind of the functionality of the program. I am not confident in myself that I would go through the hassle of updating the GUI also to reflect every change I am prone to just do. xD I already lack behind in the ReadMe. xD On the other side, IF you have a GUI that you are using I would be extremely interested in seeing what it looks like and how it is programmed. So if you open a PR I will definitely look into it to learn from it. :-) (Is it possible to PR as a branch)? best regards :-) |
Can i try it? |
@wasiejen honestly i would like to have an very small TopMost-Movable overlay at least. Small square window with red/green dot depend of active state of FST like Green enabled and Red disabled. I want to put it on second monitor. Can you try to do this? |
Every time I try something to test out even the smallest GUI (tkinter I am looking at you) it just crashes the whole thing. Had a small indicator test and without the program it runs fine ... but not in combination with the rest of the code. |
@dvgmdvgm got it to work in the end. have a look at the actual pre-release indicator description on how to use it are in the release notes |
Are there any plans for GUI?
I have some experience in Python development, so I will create simple ui for myself. If there any plans for such feature then I open PR with my version.
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