Skip to content

Latest commit

 

History

History
12 lines (6 loc) · 1010 Bytes

ASSET_GENERATION.md

File metadata and controls

12 lines (6 loc) · 1010 Bytes

How to generate Assets.

Note: Due to complicated environment conflicts and long generation time, we have computed and provide an asset bank using the methods described below. The asset bank is diverse with 200+ vehicle meshes and 150+ animated pedestrian sequences, and it is highly recommended to use the asset bank to save time!

Vehicle Generation

We use GET3D for our vehicle meshes generation. We have found the provided Colab to be particularly useful. Thank the author of GET3D for such an amazing project!

Pedestrian Generation

We use AvatarClip for our pedestrian generation and Mixamo to animate the meshes. Please refer to scripts/anim_ped/README.md for more information on this process. Thank the author of AvatarClip for such an amazing projects.