-
Notifications
You must be signed in to change notification settings - Fork 66
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Greater control of execution loop #140
Comments
Useful article on timing stuff in SDL2: https://thenumb.at/cpp-course/sdl2/08/08.html |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Summarising a brainstorming session between me and @Gleefre.
update-state
method, allowing the user to decouple their physics simulation/whatever from the drawing loop, with a separate FPS.Example of how this might work:
The text was updated successfully, but these errors were encountered: