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I'm trying to use modV to create a UV-mapped visualizer for a VJ performance in a VRChat world. I'm trying to make a group that renders only in the stripes on the side like a mask. I did make a PNG texture that was transparent except for where the stripes are to try and use source/destination, but I'm not sure if it worked?
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I'm trying to use modV to create a UV-mapped visualizer for a VJ performance in a VRChat world. I'm trying to make a group that renders only in the stripes on the side like a mask. I did make a PNG texture that was transparent except for where the stripes are to try and use source/destination, but I'm not sure if it worked?
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