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Is there any option to spin the globe on an axis (like 23.5°) so it can look literally like a globe? Combing through the documentation, examples, and Issues has led me nowhere.
The text was updated successfully, but these errors were encountered:
@chan4est the way to control the Globe uses ThreeJS OrbitControls, which enforces a north-up orientation always.
What you could do to overcome this limitation is use instead the lower level module three-globe and setup the scene/camera/controls scaffolding yourself so that it behaves the way you intend. If you wish to to do it in a React environment you can wrap it in a react-three-fiber component.
Is there any option to spin the globe on an axis (like 23.5°) so it can look literally like a globe? Combing through the documentation, examples, and Issues has led me nowhere.
The text was updated successfully, but these errors were encountered: