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3x scale and above doesn't work for screenshot feature #2

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Dankage102 opened this issue Jan 13, 2024 · 3 comments
Open

3x scale and above doesn't work for screenshot feature #2

Dankage102 opened this issue Jan 13, 2024 · 3 comments

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@Dankage102
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I've tried to save screenshot with higher res. but instead it downloads very small file, tested on Chrome and Edge.

@urraka
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urraka commented Jan 13, 2024

Probably due to hitting some maximum GPU texture size. A fix might be possible by splitting the rendering into smaller images and then merging them together. For now I don't have time for this so try with a bigger GPU ;D

@Dankage102
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Dankage102 commented Jan 14, 2024

Tried with RTX 2060S xd

I read somewhere that some apis like dx12, vulkan or opengl have limitations for texture size, apparently for the viewer it's 8kx8k

@urraka
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urraka commented Jan 14, 2024

Yeah that's what I'm thinking. On windows WebGL is probably working on top of D3D. Either webgl or d3d could have an opinion on maximum texture size so chunking would be necessary to make it work consistently.

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