A simple IPC proxy for MediatR requests.
MediatR.IPC provides two public interfaces: a client and a server. The client interface implements ISender
. The server takes a dependency on ISender
, usually resolved via a DI container. Messages from the client to the server are serialized with protobuf-net. The IPC transport can use Named Pipes or Unix Domain Sockets.
All IPC requests need to be registered. This can be done via assembly scanning or explicit registration. Since IPCs have different app domains, the registration will need to be done on the client and server. I recommend using a shared assembly which does this for you.
[ProtoContract(ImplicitFields = ImplicitFields.AllPublic)]
public record MyFancyCommand : IRequest<bool>
{
public string Message { get; init; } = string.Empty;
}
public static async Task Main(string[] args)
{
// Register the IPC requests on startup
IPCMediator.UseTransport(IPCTransport.NamedPipe);
IPCMediator.RegisterAssemblyTypes(Assembly.GetExecutingAssembly())
.WithAttribute<IPCRequestAttribute>()
.Where(...);
IPCMediator.RegisterType<MyFancyCommand>();
// Use the default runtime type model from protobuf-net
IPCMediator.TypeModel = RuntimeTypeModel.Default;
// Resolve the ISender, so the server can proxy incoming requests.
ISender sender = MyContainer.Resolve<ISender>();
// Run the server until the application is closed.
var server = new MediatorServerPool(sender, poolName: "MyRequestPool", poolSize: 8);
await server.Run();
}
public static async Task Main(string[] args)
{
// Register the requests, just like in Process 1
IPCMediator.UseTransport(IPCTransport.NamedPipe);
...
IPCMediator.RegisterType<MyFancyCommand>();
// Create an ISender, which can be consumed by the application.
ISender ipcSender = new MediatorClientPool(poolName: "MyRequestPool", poolSize: 8);
// All requests are sent via ipcSender are sent to and handled by Process 1,
// and the response is sent back to Process 2.
bool result = await ipcSender.Send<MyDto>(new MyFancyCommand { Message = "Hello!" });
Console.WriteLine(result);
}
All requests sent to the client need to be registered on the client and the server. This allows for quick resolution of types, and little overhead during runtime.
There are two supported transport types: Named Pipes and Unix Domain Sockets. Transport is specified with
IPCMediator.UseTransport(IPCTransport.UnixDomainSocket)
.WithOptions(new UnixDomainSocketOptions
{
SocketPrefix = "/tmp/",
SocketSuffix = ".sock",
});
You could also implement your own transport; a TCP transport for instance.
However, this can easily be expanded upon! Simply create an implementation of IStreamStratergy
.
Notifications are a work in progress. NotificationHandler
s need to be registered in the DI container. IPC notifications would also need to be routed to the MediatorServer
. Pull requests are most welcome!
Currently, exceptions thrown by request handlers are not serialized, and no type information is preserved. Exceptions can be huge, and there is no garantue that the client process has a reference to the Exception
-type thrown. Ideas and suggestions are welcome!
All forms of contribution are welcome! Here is a list of some much needed features.
- Request cancellation with
CancellationToken
- Dynamic buffers for requests in
MediatorServerBase
-
IPublisher
implementation - Routing of
INotification
toINotificationHandler
designated for IPC via DI container.