A project about random generated voxel terrains using DirectX
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Updated
Feb 2, 2023 - C
A project about random generated voxel terrains using DirectX
🌍 Sandbox simulation game featuring random realistic-looking voxel world generation
Voxel is a voxel-based game implemented with C++ and OpenGL used for educational purposes.
A barebones library for Minecraft world generation
WorldPainter is an interactive graphical map generator for the indie game Minecraft.
Cave generation; mostly a starting point for other projects.
a simple Minecraft datapack for 1.18 which adds a new 'asteroid' dimension
Procedural generation of meshes
2D maze-like world generator with no dead ends written in pure python
A library that can be used for different kinds of procedural world generation
Caves-only world pack for the Minecraft world generator Terra (for versions 5.x of Terra)
A repository for world generation examples using libnoise for c++
isometric world generation using python
A Terra terrain config pack built from the Default Pack.
A Mod for Minecraft 3DS that Creates an Amplified World and Adds New Structures for Players to Explore. Randomly Generated, and infinitely re-playable (probably).
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