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Welcome to AI-GameOptimization, a repository dedicated to exploring and implementing various optimization algorithms to solve complex games. This project initially focuses on solving the classic game Sokoban using the Q-learning algorithm, with plans to extend to genetic algorithms and other optimization techniques in the future.
The Sokoban 3D game includes a variety of versions and introduces several new features, such as secret chambers and hidden passages, enhancing the complexity and enjoyment of the game