A ray-tracing engine written by Robby Ciliberto in C# / .NET 7 for CS 5360 Non-Interactive Computer Graphics At Northeastern University.
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Updated
Aug 28, 2023 - C#
A ray-tracing engine written by Robby Ciliberto in C# / .NET 7 for CS 5360 Non-Interactive Computer Graphics At Northeastern University.
A very fast ray tracer written in C originally done for a school project.
A ray tracing program
C# implementation of Peter Shirley's Ray Tracing in One Weekend books 1 and 2.
Simple ray tracer written in java showing a cornell box, a popular simulation environment for ray tracing of different materials.
Simple raytracer implemented in Rust
Path tracing in native Looking Glass display format. Supports glTF scenes and a single area light.
A project exploring ray marching and other similar techniques
Creating a ray-tracing renderer from scratch.
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