3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
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Updated
May 23, 2024 - C++
3D game engine written in C++. Includes features like PBR, realtime global illumination, and more
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
Ray tracing on GPU systems
The more dimensions, the better the geometry.
3D Renderers using Vulkan/DX12/OpenGL in C++
Main Web Site (Online Books)
Indoor radio based ray-tracing with human blockage.
FlatlandRT is a 2D ray tracer visualization tool.
CUDA based Pathtracing Offline and Realtime Renderer
A modern cross-platform low-level graphics API
Monte Carlo eXtreme (MCX) - GPU-accelerated photon transport simulator
Source files for my experiments not limited to computer graphics.
c-ray is a small, simple path tracer written in C
A C++-based, cross platform ray tracing library
An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
A modern cross-platform low-level graphics library and rendering framework
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