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Apr 26, 2020 - C#
probuilder
Here are 11 public repositories matching this topic...
Modelling the famous sv_poolday map from Counter Strike
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Oct 13, 2020
A simple multiplayer FPS game powered by UNet service Made with Unity3d Game Engine
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Jan 25, 2021 - C#
A useful collection of extension methods for the ProBuilder runtime API, designed explicitly for use at runtime. All methods contained within are 100% functional during playmode, and in builds. Performance is still being worked on.
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Mar 13, 2022 - C#
Game for GameDev.tv Game Jam 2022 made with Unity3D/C#.
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Jan 28, 2023 - ShaderLab
Demonstrates HDRP and baked lighting setup in Unity 2021.3.16f1. Also introduces ProBuilder and ProGrids packages and simple use of NavMesh and NavMeshAgents (with Animator).
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Mar 7, 2023 - C#
Implemented a 3DUI app on top of subsection of Stony Brook University's campus that I built which lets the user explore the campus by using a controller and feed fruits to birds. Also implemented Mini-Map and To-Do List feature.
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Oct 3, 2023 - C++
Built a subsection of Stony Brook University's campus and provided the functionality to tour around using a hot air balloon.
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Oct 3, 2023 - C++
Virtual Reality environment aimed at enhancing and training motor skills in individuals with Parkinson's disease
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Nov 10, 2023 - C#
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Jan 17, 2024 - C#
Script for Unity ProBuilder + RealtimeCSG mapping that deletes faces with 0 area (containing NaN tangent coords)
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Jun 2, 2024 - C#
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