multi agent path finding with heuristic and mcts Version 1.
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Updated
Oct 28, 2019 - Java
multi agent path finding with heuristic and mcts Version 1.
Assignment 3 in course DD2438 Artificial Intelligence and Multi Agent Systems at KTH Royal Institute of Technology.
Pacman games with multi agents. Evaluating the performance of Pacman and the ghosts.
The game is a simulation of multiple agents with conflicting goals. The agents try to survive and move as many cells as they can. On the other hand their adversaries try to interrupt them.
CBS solutions to 240K path finding problems.
A Qt frame work continuous mapf visualizer.
A collection of the ongoing research project into the Flatland competition. Check the murphy-dev branch for efforts that are currently being explored.
Multi Agent Path Finding assignment for CSCI-360 at USC.
Multi-agent Pathfinding through Team Coordination on Graphs with Risky Edges and Support Nodes i.e TCGRE problem (IROS-2023).
The backend of Hive system for smart automated warehouses.
A Rust implementation of Continuous Conflict-Based Search for Multi-Agent Path Finding
MatrixWorld: A pursuit-evasion platform for safe multi-agent coordination and autocurricula
Multi Agent Path Finding openAI gym environment
Multi Agent Path Finding (MAPF) advanced solver infrastructure with Bi-Directional solver and automated splitting method
Multi-Agent Reinforcement Learning (MARL) on Stage simulator with ROS
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