A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others!
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Updated
May 28, 2024 - C#
A Super-fast account switcher for Steam, Battle.net, Epic Games, Origin, Riot, Ubisoft and many others!
League of Legends API client written in Golang
AsyncIO-based high-level Python framework for the Riot Games API. (DEPRECATED, please use pulsefire instead)
Bot for Legends of Runeterra
Legends of Runeterra deck code encoder/decoder in JavaScript
A customizable, promise-based, and command-oriented TypeScript fluent interface and library for the Riot Games API.
A simple GUI utility to extract voiceover files from the game Legends of Runeterra.
A GOG Galaxy 2.0 Community integration for Riot!
Automatically built and well organized Legends of Runeterra data and asset bundles.
An asynchronous, extensible, and magical Riot Games API wrapper library for C#. ☆*:.。.o(≧▽≦)o.。.:*☆
📰🎮 RSS News Generator for different games of Riot Games
These packages provide features to use Riot, League of Legends, Valorant and Legends of Runterra API in Dart language.
Yet another Runeterra deck tracker
Library for all Riot Games APIs written in Golang.
Legends of Runeterra deck encoder/decoder in Rust. Port of https://github.com/RiotGames/LoRDeckCodes.
Rito is a fully asynchronous C# wrapper for the Riot Games API
Library for decoding Legends of Runeterra deck codes & loading Runeterra Data Dragon metadata
An unofficial .NET Client for Riot Games and their games League of Legends, Legends of Runeterra, Teamfight Tactics and Valorant.
Implementation of Legends of Runeterra deck codes
Elixir library to encode/decode Legend of Runterra deck codes
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