GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
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Updated
Jun 25, 2024 - C
GPL-licensed HLSDK (reimplemented using the original Quake engine and manually rewritten sources)
Dockerized steamcmd with dependencies for building Source / Goldsource dedicated server images. 🐳
Half-Life SDK for making mods upon it
Powershell implementation of Query and Rcon for Source and Goldsource games.
Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.
Tool for editing GoldSrc maps without decompiling
GoldSrc compile tool to make custom textures have the proper material sounds without editing materials.txt
Speedrun and TAS tool for Half-Life & friends.
Fastest video recording and TAS tools for Half-Life & mods.
Source / Goldsource dedicated server images built through use of steamcmd. 🐳
GoldSrc demo parser written with fp-ts.
Map compile tools for the Half-Life engine, based on Vluzacn's ZHLT v34
Draw 3d maps in 2d mode :)
Scripts to manipulate goldsrc .map files with Python
Python utility converting models from Source engine to GoldSource engine. This utility can convert models with any number of polygons.
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