A couple of scripts related to creating a HMAC (hash-based message authentication code) for Game Maker Language
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Updated
Mar 18, 2018 - Game Maker Language
GameMaker Studio is a cross-platform game engine developed by YoYo Games. It is primarily used to make 2D games via a drag-and-drop visual programming language or a scripting language known as Game Maker Language.
A couple of scripts related to creating a HMAC (hash-based message authentication code) for Game Maker Language
Senior Project for my BS in Information Technology at Plymouth State University.
simple inventory in game maker studio
A multiplayer online game made using Game Maker Studio
Space Rocks (Drag and Drop) - GameMaker tutorials
Delaunay triangulation with GML
Crossfades and dynamic audio for GameMaker: Studio 2 (wip)
Blue Blur Engine es un motor de juegos que permita la creación de juegos al estilo de "Sonic The Hedgehog"
DLC/Modding support for your GameMaker projects
prototype for gamepad input and virtual arrows/button
A Dungeon Keeper remake for Weekly Game Jam #50
플랫포머 액션 게임입니다.
A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
Created by Mark Overmars
Released November 5, 1999