Game Engine made from scratch by myself
-
Updated
Jun 20, 2020 - HTML
Game engines are software frameworks for game development. Game engines do the heavy lifting for developers so they can focus on other aspects of game development.
Game Engine made from scratch by myself
Second version of my yet-unnamed game engine. Can support 3D and 2D. Implements Bullet Physics for 3D and Box2D for 2D development. This engine is highly commented and valuable as a learning tool. It is not being worked on.
A simple engine for creating 2D game worlds
Comparison on Compression Algorithms for Games
Custom game engine architecture and simple game mechanics utilizing OGRE framework.
2D Networked Game Engine in C++17
3D Renderer and Game Engine Made With Python and PyGame
⚡ Game Engine written in Java with no external libraries or dependencies ⚡
Lucent Engine – 2D and 3D game engine
ScapeCore is a young and on development game engine based on MonoGame which aims to provide a free and open source way of creating games.
Simulate particles on a grid with different behaviors and colors. Additionally, the app implements Look-At, Turn-To, and Mouse-Look algorithms from my lectures.
A data serialization language specifically made to serialize and deserialize levels and scenes.
a novel game maker! simple yet usefull.
(WIP) C++ Game Engine
A Cross-Platform Window Manager similar to GLFW
Physics and 3D Rendering Engine.
Game engine implemented with C++ and directx11
Java based 2D/3D game engine. Originally developed to be used with our Game Space Conflicts - Empires. This project was dropped in favor of using Godot Engine instead.
A very basic game engine, if you can even call it that.