A game engine made in C++ with OpenGL.
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Updated
Jul 26, 2021 - C
A game engine made in C++ with OpenGL.
A data structure generation and management tool. At first it was an idea to help me with data management in game development.
HCV drug resistance extension based on collaboration with PHE.
A 2D Pixel Art Game Engine written in C++ designed to help you understand Data Oriented Design (DOD). The engine focusses on modern hardware and keeping code simple. Showing intermediate programmers that there is more than Object Oriented Programming (OOP).
NeatECS is a clean and easy to use Entity Component System (ECS) framework.
Game engine in C++ using ENTT, Vulkan, Edyn, GLFW
An entity component system (ECS) for Python
A curated list of data oriented design resources.
Java Entity-Component-System.
Performance check chunk base ECS.
Slotmap is a sequence container with weak reference keys written in C++17.
DOMA Skeleton - Document and Setup a DOMA Repository - Clone Me!
Web application for HBV-GLUE
A header library and toolset to assist in developing table-based software.
Zig Tower Defense
An Enity-Component-System implementation using C++20.
A experiment in functional oriented multi step form processing
Column-oriented database management system.
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