F# + Dotnet Core + MonoGame + CoreRT starter project. Handles getting the config for the various bits right, while still leaving you with an F# blank Game class
-
Updated
Apr 29, 2018 - F#
F# + Dotnet Core + MonoGame + CoreRT starter project. Handles getting the config for the various bits right, while still leaving you with an F# blank Game class
Realm of Racket exercises in F# instead of Racket. An exercise in functional programming against an imperative game engine (MonoGame)
Development server suitable for embedding in dotnet / corert applications.
A port to immutable and functional F# from the original Java implementation by j.tarbell (http://www.complexification.net/gallery/machines/substrate/)
Create a DLL in F# that can be called by native C++
A UEFI loader and OS kernel written in C# and compiled to native code with CoreRT.
Example how to work with images in NativeAOT context
Now open source and free and no support and no updates ;)
An example Rust + C# hybrid application
ComWrappers required to run NativeAOT and WinForms
.NET Native but with CoreRT's ILCompiler
C# x64 operating system programming with the .NET native ahead-of-time compilation technology.
Add a description, image, and links to the corert topic page so that developers can more easily learn about it.
To associate your repository with the corert topic, visit your repo's landing page and select "manage topics."