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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file. See Conventional Commits for commit guidelines.

Note: Unlisted patch versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies.

0.4.115 (2024-02-06)

♻️ Refactoring

0.4.95 (2023-11-09)

♻️ Refactoring

  • update all tests (packages A-S) (e3085e4)

0.4.0 (2021-11-17)

🚀 Features

  • Using workspaces for local tools (bf7a404) Improving the overall build ergonomics
    • introduced a tools workspaces
    • imported it in all needed packages/examples
    • inclusive project root

♻️ Refactoring

  • testrunner to binary (4ebbbb2) this commit reverts (partly) changes made in: ef346d7a8753590dc9094108a3d861a8dbd5dd2c overall purpose is better testament ergonomics: instead of having to pass NODE_OPTIONS with every invocation having a binary to handle this for us.

0.3.1 (2021-10-13)

♻️ Refactoring

  • update imports in all pkgs (5fa2b6f)
    • add .js suffix for all relative imports
  • update imports in all tests/pkgs (effd591)

0.3.0 (2021-10-12)

🛑 Breaking changes

  • major update of ALL pkgs (export maps, ESM only) (0d1d6ea)
  • BREAKING CHANGE: discontinue CommonJS & UMD versions
    • only ESM modules will be published from now on
    • CJS obsolete due to ESM support in recent versions of node:
      • i.e. launch NodeJS via:
      • node --experimental-specifier-resolution=node --experimental-repl-await
      • in the node REPL use await import(...) instead of require()
    • UMD obsolete due to widespread browser support for ESM Also:
    • normalize/restructure/reorg all package.json files
    • cleanup all build scripts, remove obsolete
    • switch from mocha to @thi.ng/testament for all tests

🚀 Features

  • add support for DefShaderOpts (d35cabc)

♻️ Refactoring

0.2.52 (2020-12-07)

♻️ Refactoring

  • update type-only imports in various tests/pkgs (3fd9c24)

0.2.35 (2020-07-28)

♻️ Refactoring

  • update defQuadModel() callsite (edf8329)

0.2.5 (2020-03-28)

♻️ Refactoring

  • update to new webgl API (40dd67b)

0.2.0 (2020-02-25)

🚀 Features

  • fix #199, add generics (e392774)
    • add generics to allow typed custom uniforms
    • update MainImageFn, ShaderToyOpts, ShaderToy interfaces

♻️ Refactoring

0.1.0 (2019-09-21)

🚀 Features

  • update multipass uniform handling (2071133)
  • fix & update drawPass viewport, add update() method (5d2c17e)
  • add optional per-pass ModelSpec & vert shader support (a45725a)

🩹 Bug fixes

  • update texture/sampler & FBO handling (25845e5)