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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file. See Conventional Commits for commit guidelines.

Note: Unlisted patch versions only involve non-code or otherwise excluded changes and/or version bumps of transitive dependencies.

1.1.36 (2024-06-21)

♻️ Refactoring

  • enforce uniform naming convention of internal functions (56992b2)

1.1.0 (2023-12-31)

🚀 Features

  • fix #435, add new lshift/rshift ops/variations (a78d313)

1.0.21 (2023-11-09)

♻️ Refactoring

  • update all tests (packages A-S) (e3085e4)

1.0.0 (2023-08-14)

🛑 Breaking changes

  • update renderPixels(), renderBuffer() (5b2fe9d)
  • BREAKING CHANGES: replace render functions args with options object
    • add RenderPixelOpts
    • update renderPixels()/renderBuffer() to support arbitrary integer pixel formats
    • add/expose color conversion fns:
      • rgbaBgra8888() for 32bit targets
      • rgbaRgb565() for 16bit targets

🚀 Features

  • add vector pools for all vector ops (31271e7)
    • add Pool class and impls for [iu]vec2/3/4
    • update all vector ops to re-use memory from pools
    • add CompileResult interface w/ __reset() and __stats() methods
    • update targetJS() codegens

♻️ Refactoring

  • update/extend vector pool handling (1c22d0c)

0.7.64 (2023-08-04)

♻️ Refactoring

  • update identity usage in various pkgs (b6db053)

0.7.53 (2023-03-27)

♻️ Refactoring

  • update remaining type imports (TS5.0) in various pkgs (e0edf26)

0.7.26 (2022-09-27)

⏱ Performance improvements

  • pre-cache ImageData in canvasRenderer() (ff0018f)

0.7.20 (2022-08-06)

⏱ Performance improvements

0.7.0 (2021-11-17)

🚀 Features

  • Using workspaces for local tools (bf7a404) Improving the overall build ergonomics
    • introduced a tools workspaces
    • imported it in all needed packages/examples
    • inclusive project root

♻️ Refactoring

  • testrunner to binary (4ebbbb2) this commit reverts (partly) changes made in: ef346d7a8753590dc9094108a3d861a8dbd5dd2c overall purpose is better testament ergonomics: instead of having to pass NODE_OPTIONS with every invocation having a binary to handle this for us.

0.6.10 (2021-11-04)

♻️ Refactoring

0.6.1 (2021-10-13)

♻️ Refactoring

  • update imports in all pkgs (5fa2b6f)
    • add .js suffix for all relative imports
  • update imports in all tests/pkgs (effd591)

0.6.0 (2021-10-12)

🛑 Breaking changes

  • major update of ALL pkgs (export maps, ESM only) (0d1d6ea)
  • BREAKING CHANGE: discontinue CommonJS & UMD versions
    • only ESM modules will be published from now on
    • CJS obsolete due to ESM support in recent versions of node:
      • i.e. launch NodeJS via:
      • node --experimental-specifier-resolution=node --experimental-repl-await
      • in the node REPL use await import(...) instead of require()
    • UMD obsolete due to widespread browser support for ESM Also:
    • normalize/restructure/reorg all package.json files
    • cleanup all build scripts, remove obsolete
    • switch from mocha to @thi.ng/testament for all tests

🚀 Features

  • add float precision option (a9abcfe)

♻️ Refactoring

  • update all tests in all pkgs (8b582bc)
  • update imports (138571a)
  • update imports (69414ec)
  • update deps & imports in various pkgs (e1cf29e)
    • largely related to recent updates/restructuring of these packages:
      • api
      • defmulti
      • errors
      • logger
  • update imports (70476b4)
  • update imports (402d5d3)

0.5.45 (2021-08-17)

🩹 Bug fixes

  • fix matrix indexing (094ab36)
    • add mat2/3/4 impls for new idxm AST node type

0.5.36 (2021-04-24)

♻️ Refactoring

0.5.12 (2020-12-07)

♻️ Refactoring

  • update type-only imports in various tests/pkgs (3fd9c24)
  • update type-only imports in remaining pkgs (b22aa30)

0.5.6 (2020-09-13)

♻️ Refactoring

0.5.5 (2020-08-28)

♻️ Refactoring

  • minor updates (vec coercions) (a220e3c)

0.5.0 (2020-08-10)

🚀 Features

  • add vec coercions & bvec ops (3f111c9)

0.4.5 (2020-02-25)

♻️ Refactoring

0.4.0 (2019-09-21)

🚀 Features

  • replace JS runtime fns, add doc strings (0798a35)
    • add renderPixels()
    • add renderToBuffer()
    • add canvasRenderer()
  • add div-by-zero guards (233528d)

🩹 Bug fixes

0.3.1 (2019-08-21)

♻️ Refactoring

  • move env to own file, update/simplify targetJS() (f5ebec8)
  • split env.ts into separate files (caa6301)

0.3.0 (2019-08-17)

🚀 Features

  • add support for 2-arg atan(), move types to api.ts (a760085)

0.2.0 (2019-07-12)

🚀 Features

  • add uvec/bvec support, add bool => float casting (90bb850)

0.1.1 (2019-07-08)

♻️ Refactoring

0.1.0 (2019-07-07)

🚀 Features

  • extract JS codegen & runtime as own pkg (8177469)
  • int/uint/ivec support, while loop, fix bool (003069e)
  • add post-inc/dec support, update op1 handler (8073edd)
  • add % operator support (c1b25c6)
  • add array init, more builtin stubs, minor refactor (fb5141e)
  • add missing texture lookup stubs (f0370b0)
  • add uvec ops, update imports (5dcd39f)

🩹 Bug fixes

  • op2 int handling, update vectors/matrices imports, update pkg (dc54ec2)
  • avoid extraneous semicolons (2b56c91)
  • op2 type hint interpretation (fdaac1f)
  • add/fix vec4 ops (7f7f1f6)
  • add missing faceForward, reflect, refract builtins (c63058e)

♻️ Refactoring

  • update break/continue/discard handling (ec2fd9f)