diff --git a/osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs b/osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs index b8189681..dcb3bcd6 100644 --- a/osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs +++ b/osu.Game.Rulesets.Tau/Mods/TauModFlashlight.cs @@ -18,7 +18,7 @@ public class TauModFlashlight : ModFlashlight public override float DefaultFlashlightSize => 180; [SettingSource("Flashlight size", "Multiplier applied to the default flashlight size.")] - public override BindableNumber SizeMultiplier { get; } = new BindableNumber + public override BindableFloat SizeMultiplier { get; } = new BindableFloat { MinValue = 0.5f, MaxValue = 1.5f, diff --git a/osu.Game.Rulesets.Tau/Replays/TauFramedReplayInputHandler.cs b/osu.Game.Rulesets.Tau/Replays/TauFramedReplayInputHandler.cs index 7711f46d..e165cc7f 100644 --- a/osu.Game.Rulesets.Tau/Replays/TauFramedReplayInputHandler.cs +++ b/osu.Game.Rulesets.Tau/Replays/TauFramedReplayInputHandler.cs @@ -30,7 +30,7 @@ protected Vector2 Position } } - public override void CollectPendingInputs(List inputs) + protected override void CollectReplayInputs(List inputs) { inputs.Add(new MousePositionAbsoluteInput { diff --git a/osu.Game.Rulesets.Tau/TauRuleset.cs b/osu.Game.Rulesets.Tau/TauRuleset.cs index 1b836d90..5470773b 100644 --- a/osu.Game.Rulesets.Tau/TauRuleset.cs +++ b/osu.Game.Rulesets.Tau/TauRuleset.cs @@ -123,32 +123,32 @@ public override StatisticRow[] CreateStatisticsForScore(ScoreInfo score, IBeatma { Columns = new[] { - new StatisticItem("Timing Distribution", new HitEventTimingDistributionGraph(score.HitEvents) + new StatisticItem("Timing Distribution", () => new HitEventTimingDistributionGraph(score.HitEvents) { RelativeSizeAxes = Axes.X, Height = 250 - }), + }, true), } }, new StatisticRow { Columns = new[] { - new StatisticItem("Paddle Distribution", new PaddleDistributionGraph(score.HitEvents, playableBeatmap) + new StatisticItem("Paddle Distribution", () => new PaddleDistributionGraph(score.HitEvents, playableBeatmap) { RelativeSizeAxes = Axes.X, Height = 250, - }) + }, true) } }, new StatisticRow { Columns = new[] { - new StatisticItem(string.Empty, new SimpleStatisticTable(3, new SimpleStatisticItem[] + new StatisticItem(string.Empty, ()=>new SimpleStatisticTable(3, new SimpleStatisticItem[] { new UnstableRate(score.HitEvents) - })) + }), true) } } }; diff --git a/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj b/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj index 779dc18d..5aeb201c 100644 --- a/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj +++ b/osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj @@ -14,7 +14,7 @@ - +