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It will be good to have normal c# classes/structs also being supported in the editor window for easier debugging. Presently only unity system object classes and primitives are supported.
The text was updated successfully, but these errors were encountered:
It will be good to have normal c# classes/structs also being supported in the editor window for easier debugging. Presently only unity system object classes and primitives are supported.
The text was updated successfully, but these errors were encountered: