Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

project is inactive? #157

Open
trusktr opened this issue Jan 13, 2023 · 4 comments
Open

project is inactive? #157

trusktr opened this issue Jan 13, 2023 · 4 comments

Comments

@trusktr
Copy link

trusktr commented Jan 13, 2023

Issues haven't been answered for years.

@trusktr
Copy link
Author

trusktr commented Jan 16, 2023

Lighting a torch from this one and taking (forking) the flame over here:

https://github.com/lume/three-meshline

Thanks for the fire!

Updates include:

  • modernized with class syntax, ES Module format, and #private fields for internal APIs
  • converted to TypeScript
  • removed deprecated APIs
  • bug fixes
  • performance improvements
  • better fog support (added properties for type definitions)
  • formatted code base

@SoWieMarkus
Copy link

Legend! Thank you!

@wang1212
Copy link

see https://github.com/pmndrs/meshline

@aucshow-wjb
Copy link

sadly its look so dead project..
so which is better good?
pmndrs or lume?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

4 participants