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movie.h
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movie.h
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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef _MOVIE_H_
#define _MOVIE_H_
#define MOVIE_OPT_FROM_SNAPSHOT 0
#define MOVIE_OPT_FROM_RESET (1 << 0)
#define MOVIE_OPT_PAL (1 << 1)
#define MOVIE_OPT_NOSAVEDATA (1 << 2)
#define MOVIE_SYNC_DATA_EXISTS 0x01
#define MOVIE_SYNC_OBSOLETE 0x02
#define MOVIE_SYNC_VOLUMEENVX 0x08
#define MOVIE_SYNC_FAKEMUTE 0x10
#define MOVIE_SYNC_HASROMINFO 0x40
#define MOVIE_SYNC_NOCPUSHUTDOWN 0x80
#define MOVIE_MAX_METADATA 512
#define CONTROLLER_DATA_SIZE 2
#define MOUSE_DATA_SIZE 5
#define SCOPE_DATA_SIZE 6
#define JUSTIFIER_DATA_SIZE 11
struct MovieInfo
{
time_t TimeCreated;
uint32 Version;
uint32 LengthFrames;
uint32 LengthSamples;
uint32 RerecordCount;
uint8 Opts;
uint8 ControllersMask;
uint8 SyncFlags;
bool8 ReadOnly;
uint8 PortType[2];
wchar_t Metadata[MOVIE_MAX_METADATA];
uint32 ROMCRC32;
char ROMName[23];
};
// methods used by the user-interface code
int S9xMovieOpen (const char *, bool8);
int S9xMovieCreate (const char *, uint8, uint8, const wchar_t *, int);
int S9xMovieGetInfo (const char *, struct MovieInfo *);
void S9xMovieStop (bool8);
void S9xMovieToggleRecState (void);
void S9xMovieToggleFrameDisplay (void);
// methods used by the emulation
void S9xMovieInit (void);
void S9xMovieShutdown (void);
void S9xMovieUpdate (bool a = true);
void S9xMovieUpdateOnReset (void);
void S9xUpdateFrameCounter (int o = 0);
void S9xMovieFreeze (uint8 **, uint32 *);
int S9xMovieUnfreeze (uint8 *, uint32);
// accessor functions
bool8 S9xMovieActive (void);
bool8 S9xMoviePlaying (void);
bool8 S9xMovieRecording (void);
bool8 S9xMovieReadOnly (void);
uint8 S9xMovieControllers (void);
uint32 S9xMovieGetId (void);
uint32 S9xMovieGetLength (void);
uint32 S9xMovieGetFrameCounter (void);
uint16 MovieGetJoypad (int);
void MovieSetJoypad (int, uint16);
bool MovieGetMouse (int, uint8 d[MOUSE_DATA_SIZE]);
void MovieSetMouse (int, uint8 d[MOUSE_DATA_SIZE], bool);
bool MovieGetScope (int, uint8 d[SCOPE_DATA_SIZE]);
void MovieSetScope (int, uint8 d[SCOPE_DATA_SIZE]);
bool MovieGetJustifier (int, uint8 d[JUSTIFIER_DATA_SIZE]);
void MovieSetJustifier (int, uint8 d[JUSTIFIER_DATA_SIZE]);
#endif