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Are there currently any circumstances or reasons that might lead you to consider publishing the app on the Microsoft App Store and Apple App Store (yes, there's the paid developer account, which we all don't like)? I recall you, @sircharlo, mentioning that it wasn’t in the plans at the time, but that was quite a while ago. Since then, the macOS installation process has become a bit more challenging for regular users, with all the terminal commands and such. What’s your perspective on the current situation and potential future scenarios? |
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Replies: 4 comments 17 replies
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Reading this discourages me: How to Release an Electron App on the Mac App Store The time, equipment and resources required to do this are all out of reach for the moment, unfortunately. |
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After doing some research, I think that the best way for us to implement this, would be to not publish the app to the App Store, but to sign and notarize the app from GitHub. This would resolve the existing security problems and require almost no extra efforts once it's setup. Steps to perform1. Code Sign the app from GitHubCode Signing is currently done by the user with the 2. Notarize the app from GitHubNotarizing the app takes care of the second command that the user currently needs to execute: To notarize the app we need the following variables: ImplicationsUsers
Developers
Certificates (https://developer.apple.com/support/certificates/)
Resources
@sbscomp, if you or someone else is willing to provide us with the necessary certificates and credentials, we would be able to implement this without changing the release procedure. |
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Have you guys considered something like this solution? https://signpath.org/ |
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@mtdvlpr and @sircharlo I have created a certificate that can be used to sign the application. |
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Reading this discourages me: How to Release an Electron App on the Mac App Store
The time, equipment and resources required to do this are all out of reach for the moment, unfortunately.