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Form1.cs
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Form1.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace Emu6502
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private class DisasmMemory : IMemory
{
private byte[] data = new byte[65536];
// TODO: Handle address wraparound?
public byte Read(int addr) { return data[addr]; }
public void Write(int addr, byte b) { data[addr] = b; }
}
private void disassemble_Click(object sender, EventArgs e)
{
int addr = 0;
try
{
addr = Convert.ToInt32(startAddr.Text.Trim(), 16);
}
catch
{
outputBox.Text = "Malformed address";
return;
}
if (addr < 0 || addr > 0xFFFF)
{
outputBox.Text = "Address out of range";
return;
}
DisasmMemory mem = new DisasmMemory();
int currAddr = addr;
// lol slow
string[] octets = hexBox.Text.Split(' ', '\t', '\n', '\r');
int count = 0;
foreach (string octet in octets)
{
if(octet.Length == 0)
continue;
if (octet.Length > 2)
{
outputBox.Text = "Malformed input";
return;
}
byte value = 0;
try
{
value = Convert.ToByte(octet, 16);
}
catch
{
outputBox.Text = "Malformed input";
return;
}
if (currAddr > 0xFFFF)
{
outputBox.Text = "Exceeded memory limits";
return;
}
mem.Write(currAddr, value);
++currAddr;
++count;
}
outputBox.Text = Disassembler.Disassemble(mem, addr, count);
}
}
}