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Used emulator's version (only released versions are acceptable)
0.5.1 WIP
Current status
Ingame
Operating System
Windows
Error
[Lib.AudioOut] sdl_audio.cpp:Output:64: SDL audio queue backed up (16384 queued, 15360 threshold), clearing.
[Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x900b48984
[Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x900b48a03
Description
Goes in-game from New Game. Loading a save seems to crash shad though. Graphics looks fine except garbled text in text boxes. Sound is fine. Didn't play past intro mission. Log provided is after crash when trying to Load Game.
are you using a complete sys modules with 13 files @ganybunz ? Cause there are files there to fix audio and text issues in games... And the moderation will ask you to test it on shadps4 0.5.0, nightly version (0.5.1 WIP) cannot be used to test compatibility issues... Thanks mate
@Hermiten@Xphalnos Im downloading here and will test on the 0.5.0, dont close this please... I will post in 5 min... its 80gb instalation game so wait a little 😄
If it is Playable... I will test all The 7 Legend of Heroes tittles today
Tryed with all 400+ files of sysmodules and no sysmodules, couldnt fix the text... sorry guys but without loading and text, this is Ingame, not playable 😢
Game Name
The Legend of Heroes: Trails into Reverie
Game code
CUSA28907
Game version
01.02
Used emulator's version (only released versions are acceptable)
0.5.1 WIP
Current status
Ingame
Operating System
Windows
Error
[Lib.AudioOut] sdl_audio.cpp:Output:64: SDL audio queue backed up (16384 queued, 15360 threshold), clearing.
[Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x900b48984
[Core] stubs.cpp:CommonStub:42: Stub: sceSystemGestureGetTouchEventsCount (nid: h8uongcBNVs) called, returning zero to 0x900b48a03
Description
Goes in-game from New Game. Loading a save seems to crash shad though. Graphics looks fine except garbled text in text boxes. Sound is fine. Didn't play past intro mission. Log provided is after crash when trying to Load Game.
Screenshots
Log File
shad_log.txt
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