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模板版本:v0.2.2

react-native-reanimated

Supported platforms License

[!Tip] Github 地址

安装与使用

请到三方库的 Releases 发布地址查看配套的版本信息:@react-native-oh-tpl/react-native-reanimated Releases 。对于未发布到npm的旧版本,请参考安装指南安装tgz包。

进入到工程目录并输入以下命令:

npm

npm install [email protected]
npm install @react-native-oh-tpl/react-native-reanimated

yarn

yarn add [email protected]
yarn add @react-native-oh-tpl/react-native-reanimated

添加 react-native-reanimated/plugin 插件到 babel.config.js:

[!TIP] 为什么需要添加这个?Reanimated Babel 插件会自动转换特殊的 JavaScript 函数(称为 worklet),以便它们可以被传递并在 UI 线程上运行。

  module.exports = {
    presets: [
      ... // don't add it here :)
    ],
    plugins: [
      ...
      'react-native-reanimated/plugin',
    ],
  };

清除 Metro 的缓存(推荐):

npm

npm start --reset-cache

yarn

yarn start --reset-cache

下面的代码展示了这个库的基本使用场景:

[!WARNING] 使用时 import 的库名不变。

import { Button, View } from "react-native";
import Animated, { useSharedValue, withSpring } from "react-native-reanimated";

export default function App() {
  const width = useSharedValue(100);

  const handlePress = () => {
    width.value = withSpring(width.value + 50);
  };

  return (
    <View style={{ flex: 1, alignItems: "center" }}>
      <Animated.View
        style={{
          width,
          height: 100,
          backgroundColor: "violet",
        }}
      />
      <Button onPress={handlePress} title="Click me" />
    </View>
  );
}

Link

目前 HarmonyOS 暂不支持 AutoLink,所以 Link 步骤需要手动配置。

首先需要使用 DevEco Studio 打开项目里的 HarmonyOS 工程 harmony

1.在工程根目录的 oh-package.json5 添加 overrides 字段

{
  ...
  "overrides": {
    "@rnoh/react-native-openharmony" : "./react_native_openharmony"
  }
}

2.引入原生端代码

目前有两种方法:

  1. 通过 har 包引入(在 IDE 完善相关功能后该方法会被遗弃,目前首选此方法);
  2. 直接链接源码。

方法一:通过 har 包引入(推荐)

[!TIP] har 包位于三方库安装路径的 harmony 文件夹下。

打开 entry/oh-package.json5,添加以下依赖

"dependencies": {
    "@rnoh/react-native-openharmony": "file:../react_native_openharmony",

    "@react-native-oh-tpl/react-native-reanimated": "file:../../node_modules/@react-native-oh-tpl/react-native-reanimated/harmony/reanimated.har"
  }

点击右上角的 sync 按钮

或者在终端执行:

cd entry
ohpm install

方法二:直接链接源码

[!TIP] 如需使用直接链接源码,请参考直接链接源码说明

3.配置 CMakeLists 和引入 ReanimatedPackage

打开 entry/src/main/cpp/CMakeLists.txt,添加:

project(rnapp)
cmake_minimum_required(VERSION 3.4.1)
set(RNOH_APP_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
+ set(NODE_MODULES "${CMAKE_CURRENT_SOURCE_DIR}/../../../../../node_modules")
+ set(OH_MODULES "${CMAKE_CURRENT_SOURCE_DIR}/../../../oh_modules")
set(RNOH_CPP_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../../../../../react-native-harmony/harmony/cpp")

add_subdirectory("${RNOH_CPP_DIR}" ./rn)

# RNOH_END: manual_package_linking_1
add_subdirectory("../../../../sample_package/src/main/cpp" ./sample-package)
+ add_subdirectory("${OH_MODULES}/@react-native-oh-tpl/react-native-reanimated/src/main/cpp" ./reanimated)
# RNOH_END: manual_package_linking_1

add_library(rnoh_app SHARED
    "./PackageProvider.cpp"
    "${RNOH_CPP_DIR}/RNOHAppNapiBridge.cpp"
)

target_link_libraries(rnoh_app PUBLIC rnoh)

# RNOH_BEGIN: manual_package_linking_2
target_link_libraries(rnoh_app PUBLIC rnoh_sample_package)
+ target_link_libraries(rnoh_app PUBLIC rnoh_reanimated)
# RNOH_BEGIN: manual_package_linking_2

[!Tip] 注意:上面NODE_MODULES定义,为源库的安装路径,用户可以根据安装源库的路径定义NODE_MODULES

打开 entry/src/main/cpp/PackageProvider.cpp,添加:

#include "RNOH/PackageProvider.h"
#include "SamplePackage.h"
+ #include "ReanimatedPackage.h"

using namespace rnoh;

std::vector<std::shared_ptr<Package>> PackageProvider::getPackages(Package::Context ctx) {
    return {
      std::make_shared<SamplePackage>(ctx),
+     std::make_shared<ReanimatedPackage>(ctx)
    };
}

4.在 ArkTs 侧引入 ReanimatedPackage

打开 entry/src/main/ets/RNPackagesFactory.ts,添加:

  ...
+ import { ReanimatedPackage } from '@react-native-oh-tpl/react-native-reanimated/ts';

export function createRNPackages(ctx: RNPackageContext): RNPackage[] {
  return [
    new SamplePackage(ctx),
+   new ReanimatedPackage(ctx),
  ];
}

5.运行

点击右上角的 sync 按钮

或者在终端执行:

cd entry
ohpm install

然后编译、运行即可。

约束与限制

兼容性

该库是基于react-native-reanimated(version=3.6.0)进行适配,要使用此库,需要使用正确的 React-Native 和 RNOH 版本。另外,还需要使用配套的 DevEco Studio 和 手机 ROM。

请到三方库相应的 Releases 发布地址查看 Release 配套的版本信息:@react-native-oh-tpl/react-native-reanimated Releases

API

[!TIP] "Platform"列表示该属性在原三方库上支持的平台。

[!TIP] "HarmonyOS Support"列为 yes 表示 HarmonyOS 平台支持该属性;no 则表示不支持;partially 表示部分支持。使用方法跨平台一致,效果对标 iOS 或 Android 的效果。

Name Description Type Required Platform HarmonyOS Support
withTiming withTiming lets you create an animation based on duration and easing.. function No All yes
withSpring withSpring lets you create spring-based animations. function No All yes
withDecay withDecay lets you create animations that mimic objects in motion with friction. The animation will start with the provided velocity and slow down over time according to the given deceleration rate until it stops. function No All yes
withRepeat withRepeat is an animation modifier that lets you repeat an animation given number of times or run it indefinitely. function No All yes
useSharedValue useSharedValue lets you define shared values in your components. function No All yes
useAnimatedStyle useAnimatedStyle lets you create a styles object, similar to StyleSheet styles, which can be animated using shared values. function No All yes
useAnimatedRef useAnimatedRef lets you get a reference of a view. Used alongside measure, scrollTo, and useScrollViewOffset functions. function No All yes
useDerivedValue useDerivedValue lets you create new shared values based on existing ones while keeping them reactive. function No All yes
cancelAnimation cancelAnimation lets you cancel a running animation paired to a shared value. function No All yes
runOnJS runOnJS lets you asynchronously run non-workletized functions that could not otherwise run on the UI thread. This applies to most external libraries as they do not have their functions marked with "worklet"; directive. function No All yes
runOnUI runOnUI lets you asynchronously run workletized functions on the UI thread. function No All yes
measure measure lets you synchronously get the dimensions and position of a view on the screen, all on the UI thread. function No All yes
Easing easing set motion trajectory function No All yes

遗留问题

其他

开源协议

本项目基于 The MIT License (MIT) ,请自由地享受和参与开源。