DrawTextureTiled will be removed from latest raylib version ? #2818
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Hi all...I'm using raylib as backend to my top level game engine and I already had made some implementations using DrawTextureTiled, handling all it's behaviors to fit my engine. Last month was the latest time I compiled my project and today I'm trying to compile it again and it's is complaining about missing of DrawTextureTiled function (since my ibrary goes to raylib repository and dowload the master repository to compile). So, my question is. Is DrawTextureTiled deprecated and is really removed ? Which is the new function that I can use with the exact same behavior ? Regards |
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Replies: 2 comments 2 replies
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@popolony2k that function has been moved to example |
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Side comment: Because breaking changes can occur on the development branch, I would recommend always building with stable releases of |
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@popolony2k that function has been moved to example
textures_draw_tiled
, you can just copy it from there into your code.