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raylib game deploy to other distributions #2795

Answered by gen2brain
2gud4u asked this question in Q&A
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You can try to compile with -static-libgcc and -static-libstdc++. The simplest solution would be to just use some old LTS Ubuntu or similar with some older Glibc and compile it there.

Musl toolchain or fully --static Glibc build would be hard or impossible because of OpenGL, maybe only with software rendering.

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