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Godot randomly freezes after addon's installation #405
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If possible, I'd like to get some help with investigation. Much time ago there was an output console on Godot's start, and as for now I didn't find how to get it back. It could have some info about the freezes of the editor. |
That's very odd. I can't say why that is happening, and have never come across anyone or myself experiencing this. So it seems like it might be a unique issue. Have you tried either of the following:
|
Things seem weird.
I'm quite confused. |
Given it sounds like it's running fine on another machine, it sounds like a machine-specific issue. Am not sure if I can realistically help debug that without either being able to replicate the issue or have any error outputs to work out from, unfortunately. It might be a particular line in the addon, but, again, have no idea where to even start. |
It's ok. I'll try to investigate it further. I will notify if the issue would be (somehow) fixed on new version of Phantom Camera. |
to get console output from the steam version run the godot executable from any terminal. it should work |
Issue description
Godot's version: v4.3.stable.steam [77dcf97d8]
OS: Windows 10
Addon version: 0.7.3
Enabled addon "Phantom Camera" freezes Godot editor during trivia scene editing.
Each freeze leads to closing the editor and relaunching (with hope).
I witnessed freezes after:
If I turn off the plugin in
Project Settings
, nothing freezes anymore.In my
user://
folder (AppData/Roaming/Godot/<project_name>) there's no any log file which could clarify what happened.Steps to reproduce
(Optional) Minimal reproduction project
Here's link with my recording of catching this bug:
https://drive.google.com/file/d/18gU0pfRsrjh7iOF_vcoCCPmvKaHR4Kuu/view?usp=sharing
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