Is PhantomCamera3D designed to support both Follow and LookAt at the same time? #196
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ramokz
ZenithStar
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Just to confirm, since the documentation doesn't give any examples of this, but the code flows in a way that this appears to work. FollowMode dictates how the position is determined while LookAtMode dictates how the orientation is handled. |
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Answered by
ramokz
Jan 25, 2024
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Short answer, yes — it's meant to support both. What hasn't been done yet is proper testing and logic intermixing between the |
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Short answer, yes — it's meant to support both.
What hasn't been done yet is proper testing and logic intermixing between the
Follow
andLook At
logic. Hence, why theLook At
logic is a bit sparse by comparison.