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I didn't really know what to call them, but "minor" Judgements are
"Slider Tick", "Slider End", "Spinner Bonus", and "Spinner Spin" for Standard,
"Bonus" and "Drum Tick" for Taiko, and
"Large Droplet", "Small Droplet", and "Banana" for Catch.
So basically, all Judgements, which can occur multiple times for each Hit Object. Note: I have not played much Taiko or Catch much, these are very much up for discussion.
From personal experience, the count of how many of these Judgements were not obtained is often more interesting than how many were obtained. For example: In Standard, missing a "Slider Tick" results in a combo break, so seeing if there are any misses and if any "Slider Ticks" were missed could show if the current score ever broke combo until now (most useful to know if someone else is playing of course).
As for how this could be displayed, my ideas are either display the count as if it was the number of obtained Judgements (so nothing changes except when the number counts up), or prefixing the number with a '-'.
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I didn't really know what to call them, but "minor" Judgements are
So basically, all Judgements, which can occur multiple times for each Hit Object.
Note: I have not played much Taiko or Catch much, these are very much up for discussion.
From personal experience, the count of how many of these Judgements were not obtained is often more interesting than how many were obtained. For example: In Standard, missing a "Slider Tick" results in a combo break, so seeing if there are any misses and if any "Slider Ticks" were missed could show if the current score ever broke combo until now (most useful to know if someone else is playing of course).
As for how this could be displayed, my ideas are either display the count as if it was the number of obtained Judgements (so nothing changes except when the number counts up), or prefixing the number with a '-'.
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