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vectorize.h
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vectorize.h
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/*
vectorize.h
This is part of pcb2g - pcb bitmap to G code converter
Copyright (C) 2011- 2015 Peter Popovec, [email protected]
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
Path planer for G code (optimization for rapisd etc..)
*/
struct multigraph
{
int x, y; //pixel positions
double rx, ry; //real positions (in mm or inch), to speed up real distance calculations
int used; //for dumping ..
int dh; //for drake_hougardy
int count; //same as edge_count, but this variable is decremented
//in euler dumping code
//router path to adjanced nodes
struct multigraph *neighbor[4]; //targets of edges
struct polyline *edge[4]; //for now maximum 4 edges + rapid
//rapid to next node to get euler graph
struct multigraph *rapid;
// pointer to next in linked list ..
struct multigraph *next;
};