This repository has been archived by the owner on Nov 16, 2019. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 7
/
settings.pb.go
128 lines (105 loc) · 6.27 KB
/
settings.pb.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
// Code generated by protoc-gen-go.
// source: settings.proto
// DO NOT EDIT!
package protos
import proto "github.com/golang/protobuf/proto"
// Reference imports to suppress errors if they are not otherwise used.
var _ = proto.Marshal
type DownloadSettingsAction struct {
Hash string `protobuf:"bytes,1,opt,name=hash" json:"hash,omitempty"`
}
func (m *DownloadSettingsAction) Reset() { *m = DownloadSettingsAction{} }
func (m *DownloadSettingsAction) String() string { return proto.CompactTextString(m) }
func (*DownloadSettingsAction) ProtoMessage() {}
type LevelSettings struct {
TrainerCpModifier float64 `protobuf:"fixed64,2,opt,name=trainer_cp_modifier" json:"trainer_cp_modifier,omitempty"`
TrainerDifficultyModifier float64 `protobuf:"fixed64,3,opt,name=trainer_difficulty_modifier" json:"trainer_difficulty_modifier,omitempty"`
}
func (m *LevelSettings) Reset() { *m = LevelSettings{} }
func (m *LevelSettings) String() string { return proto.CompactTextString(m) }
func (*LevelSettings) ProtoMessage() {}
type GpsSettings struct {
DrivingWarningSpeedMetersPerSecond float32 `protobuf:"fixed32,1,opt,name=driving_warning_speed_meters_per_second" json:"driving_warning_speed_meters_per_second,omitempty"`
DrivingWarningCooldownMinutes float32 `protobuf:"fixed32,2,opt,name=driving_warning_cooldown_minutes" json:"driving_warning_cooldown_minutes,omitempty"`
DrivingSpeedSampleIntervalSeconds float32 `protobuf:"fixed32,3,opt,name=driving_speed_sample_interval_seconds" json:"driving_speed_sample_interval_seconds,omitempty"`
DrivingSpeedSampleCount int32 `protobuf:"varint,4,opt,name=driving_speed_sample_count" json:"driving_speed_sample_count,omitempty"`
}
func (m *GpsSettings) Reset() { *m = GpsSettings{} }
func (m *GpsSettings) String() string { return proto.CompactTextString(m) }
func (*GpsSettings) ProtoMessage() {}
type InventorySettings struct {
MaxPokemon int32 `protobuf:"varint,1,opt,name=max_pokemon" json:"max_pokemon,omitempty"`
MaxBagItems int32 `protobuf:"varint,2,opt,name=max_bag_items" json:"max_bag_items,omitempty"`
BasePokemon int32 `protobuf:"varint,3,opt,name=base_pokemon" json:"base_pokemon,omitempty"`
BaseBagItems int32 `protobuf:"varint,4,opt,name=base_bag_items" json:"base_bag_items,omitempty"`
BaseEggs int32 `protobuf:"varint,5,opt,name=base_eggs" json:"base_eggs,omitempty"`
}
func (m *InventorySettings) Reset() { *m = InventorySettings{} }
func (m *InventorySettings) String() string { return proto.CompactTextString(m) }
func (*InventorySettings) ProtoMessage() {}
type FortSettings struct {
InteractionRangeMeters float64 `protobuf:"fixed64,1,opt,name=interaction_range_meters" json:"interaction_range_meters,omitempty"`
MaxTotalDeployedPokemon int32 `protobuf:"varint,2,opt,name=max_total_deployed_pokemon" json:"max_total_deployed_pokemon,omitempty"`
MaxPlayerDeployedPokemon int32 `protobuf:"varint,3,opt,name=max_player_deployed_pokemon" json:"max_player_deployed_pokemon,omitempty"`
DeployStaminaMultiplier float64 `protobuf:"fixed64,4,opt,name=deploy_stamina_multiplier" json:"deploy_stamina_multiplier,omitempty"`
DeployAttackMultiplier float64 `protobuf:"fixed64,5,opt,name=deploy_attack_multiplier" json:"deploy_attack_multiplier,omitempty"`
FarInteractionRangeMeters float64 `protobuf:"fixed64,6,opt,name=far_interaction_range_meters" json:"far_interaction_range_meters,omitempty"`
}
func (m *FortSettings) Reset() { *m = FortSettings{} }
func (m *FortSettings) String() string { return proto.CompactTextString(m) }
func (*FortSettings) ProtoMessage() {}
type MapSettings struct {
PokemonVisibleRange float64 `protobuf:"fixed64,1,opt,name=pokemon_visible_range" json:"pokemon_visible_range,omitempty"`
PokeNavRangeMeters float64 `protobuf:"fixed64,2,opt,name=poke_nav_range_meters" json:"poke_nav_range_meters,omitempty"`
EncounterRangeMeters float64 `protobuf:"fixed64,3,opt,name=encounter_range_meters" json:"encounter_range_meters,omitempty"`
GetMapObjectsMinRefreshSeconds float32 `protobuf:"fixed32,4,opt,name=get_map_objects_min_refresh_seconds" json:"get_map_objects_min_refresh_seconds,omitempty"`
GetMapObjectsMaxRefreshSeconds float32 `protobuf:"fixed32,5,opt,name=get_map_objects_max_refresh_seconds" json:"get_map_objects_max_refresh_seconds,omitempty"`
GetMapObjectsMinDistanceMeters float32 `protobuf:"fixed32,6,opt,name=get_map_objects_min_distance_meters" json:"get_map_objects_min_distance_meters,omitempty"`
GoogleMapsApiKey string `protobuf:"bytes,7,opt,name=google_maps_api_key" json:"google_maps_api_key,omitempty"`
}
func (m *MapSettings) Reset() { *m = MapSettings{} }
func (m *MapSettings) String() string { return proto.CompactTextString(m) }
func (*MapSettings) ProtoMessage() {}
type GlobalSettings struct {
FortSettings *FortSettings `protobuf:"bytes,2,opt,name=fort_settings" json:"fort_settings,omitempty"`
MapSettings *MapSettings `protobuf:"bytes,3,opt,name=map_settings" json:"map_settings,omitempty"`
LevelSettings *LevelSettings `protobuf:"bytes,4,opt,name=level_settings" json:"level_settings,omitempty"`
InventorySettings *InventorySettings `protobuf:"bytes,5,opt,name=inventory_settings" json:"inventory_settings,omitempty"`
MinimumClientVersion string `protobuf:"bytes,6,opt,name=minimum_client_version" json:"minimum_client_version,omitempty"`
GpsSettings *GpsSettings `protobuf:"bytes,7,opt,name=gps_settings" json:"gps_settings,omitempty"`
}
func (m *GlobalSettings) Reset() { *m = GlobalSettings{} }
func (m *GlobalSettings) String() string { return proto.CompactTextString(m) }
func (*GlobalSettings) ProtoMessage() {}
func (m *GlobalSettings) GetFortSettings() *FortSettings {
if m != nil {
return m.FortSettings
}
return nil
}
func (m *GlobalSettings) GetMapSettings() *MapSettings {
if m != nil {
return m.MapSettings
}
return nil
}
func (m *GlobalSettings) GetLevelSettings() *LevelSettings {
if m != nil {
return m.LevelSettings
}
return nil
}
func (m *GlobalSettings) GetInventorySettings() *InventorySettings {
if m != nil {
return m.InventorySettings
}
return nil
}
func (m *GlobalSettings) GetGpsSettings() *GpsSettings {
if m != nil {
return m.GpsSettings
}
return nil
}
func init() {
}