You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Jun 5, 2022. It is now read-only.
IQ skills are tiny add-ons gotten through an enchantment. This enchantment can be found on food, and when consumed, you gain 1-10 IQ points. After getting enough IQ points, you unlock a skill! use '/iq list' to see what skills you have. I'll list them in order. Do /iq {skill} {on/off} to turn a skill off or on, since some can be annoying.
Tough Stuff - Protection +2
Hot Hearted - Fire Aspect +1
Mermaid - Water Breathing +5
Brick-Tough - HP +3
Sprinter - speed +2
Corrupt - Thorns +2
Really Corrupt - Thorns +4
Heavy Eater - Gains HP by 1 heart when eating, HP +2.
Friendly - Pets have a higher chance to be tamed
Banker - all things sold are +1 the price
Smart Shopper - All things bought are -1 price
Lucky Duck - Eggs have a higher chance to spawn more chickens
Pet Whisperer - Pets have a higher chance to be tamed
Ranger - Pets gain more EXP by 5%
Kappa - Water Breathing +5
Ice Skater - Speed +5 on snow/ice
Ice Maker - Water turns into ice under your feet
Snowman - Snow is placed under your feet
Golem - Protection +6
Obsidian Golem - Fire Protection +6
Blazer - Fire Aspect/Flame +5
Thunder Hand - When hitting a creeper/pig, they turn into super charged/pigzombie
Fire Hand - All drops are cooked, and doubled.
Tengu - You can now fly.
Oni - use '/drink' to get nausea 2, but resistance 3/strength 3, all for 30 seconds. ^^^^Cooldown: 30 seconds.
Ender Hanresser: Teleports you to the end when hitting an enderman.
Lead Armor: Thorns (Arthropods only) +10
Moldy behind the ears: there's 25% chance when the clock ticks 12:00 or 0 (MC Time) that cobblestone shall turn into mossycobblestone around you (30 blocks max)
Saiyan: Can use '/Saiyan' to gain speed 5, strength 5, jump 5 for 30 seconds. 60 second cooldown.^^^^
Frosty Mage: use '/Frosty' to spawn a snowman. 30 second cooldown.
Hawk Eye: 4% to get diamond digging any ore/cobblestone/stone/stonebrick.
Monopolist: You get +5$ when selling.
Master Mage: use '/Master Spark' to fire a wave of tnt, which is 15 blocks long. 60 second cooldown.^^^^
Stamina: cooldown times are 3/4th'd.
Cookie Clicker: 10% chance to get a cookie digging dirt/mycelium/podzol/grass.
Vampire: Gains a half a heart when hitting a foe.
Bulkist: Slowness +10, Strength +10
Dasher: Speed +10, Weakness +10
Head Splitter: 30% chance to strike a foe with nausea 2 for 10 seconds.
Ender Dragon: Can teleport with '/gaze', like an ender pearl. 1 second cooldown.
Nether Dragon: Fire Aspect +3, Wither +3, Wither-On-Contact +3.
Aether Dragon: Use '/WMage' to heal you and everyone 5 blocks around you by 5HP, 5 second cooldown.
--------------------------------------------------------------------------------------Conquest Quest
This shall be a map, that'll spawn a chess board pattern. Factions however can only move one at a time from their 4 square spot, when they enter. Progress will be saved, and for every spot a faction stepped on, it turns into the color (from the /fm color from before!) that they chose, and any factions that step on it, the faction (first) gets +1 power, while the stepper gets -1 power. Sometimes, spaces can have items, or thrills. Things like an IQ +1 for the whole faction, or fire resistance (3:00) when stepping on it once. Oh yeah, factions should have banks too. Any player can /f deposit {money} but the faction owner can decide if they can withdraw by saying /f bank {rank} {yes/no}. And also, faction owners can set loans instead too, by /f bankloan {rank} {amount max}
The text was updated successfully, but these errors were encountered:
IQ skills are tiny add-ons gotten through an enchantment. This enchantment can be found on food, and when consumed, you gain 1-10 IQ points. After getting enough IQ points, you unlock a skill! use '/iq list' to see what skills you have. I'll list them in order. Do /iq {skill} {on/off} to turn a skill off or on, since some can be annoying.
Tough Stuff - Protection +2
Hot Hearted - Fire Aspect +1
Mermaid - Water Breathing +5
Brick-Tough - HP +3
Sprinter - speed +2
Corrupt - Thorns +2
Really Corrupt - Thorns +4
Heavy Eater - Gains HP by 1 heart when eating, HP +2.
Friendly - Pets have a higher chance to be tamed
Banker - all things sold are +1 the price
Smart Shopper - All things bought are -1 price
Lucky Duck - Eggs have a higher chance to spawn more chickens
Pet Whisperer - Pets have a higher chance to be tamed
Ranger - Pets gain more EXP by 5%
Kappa - Water Breathing +5
Ice Skater - Speed +5 on snow/ice
Ice Maker - Water turns into ice under your feet
Snowman - Snow is placed under your feet
Golem - Protection +6
Obsidian Golem - Fire Protection +6
Blazer - Fire Aspect/Flame +5
Thunder Hand - When hitting a creeper/pig, they turn into super charged/pigzombie
Fire Hand - All drops are cooked, and doubled.
Tengu - You can now fly.
Oni - use '/drink' to get nausea 2, but resistance 3/strength 3, all for 30 seconds. ^^^^Cooldown: 30 seconds.
Ender Hanresser: Teleports you to the end when hitting an enderman.
Lead Armor: Thorns (Arthropods only) +10
Moldy behind the ears: there's 25% chance when the clock ticks 12:00 or 0 (MC Time) that cobblestone shall turn into mossycobblestone around you (30 blocks max)
Saiyan: Can use '/Saiyan' to gain speed 5, strength 5, jump 5 for 30 seconds. 60 second cooldown.^^^^
Frosty Mage: use '/Frosty' to spawn a snowman. 30 second cooldown.
Hawk Eye: 4% to get diamond digging any ore/cobblestone/stone/stonebrick.
Monopolist: You get +5$ when selling.
Master Mage: use '/Master Spark' to fire a wave of tnt, which is 15 blocks long. 60 second cooldown.^^^^
Stamina: cooldown times are 3/4th'd.
Cookie Clicker: 10% chance to get a cookie digging dirt/mycelium/podzol/grass.
Vampire: Gains a half a heart when hitting a foe.
Bulkist: Slowness +10, Strength +10
Dasher: Speed +10, Weakness +10
Head Splitter: 30% chance to strike a foe with nausea 2 for 10 seconds.
Ender Dragon: Can teleport with '/gaze', like an ender pearl. 1 second cooldown.
Nether Dragon: Fire Aspect +3, Wither +3, Wither-On-Contact +3.
Aether Dragon: Use '/WMage' to heal you and everyone 5 blocks around you by 5HP, 5 second cooldown.
--------------------------------------------------------------------------------------Conquest Quest
This shall be a map, that'll spawn a chess board pattern. Factions however can only move one at a time from their 4 square spot, when they enter. Progress will be saved, and for every spot a faction stepped on, it turns into the color (from the /fm color from before!) that they chose, and any factions that step on it, the faction (first) gets +1 power, while the stepper gets -1 power. Sometimes, spaces can have items, or thrills. Things like an IQ +1 for the whole faction, or fire resistance (3:00) when stepping on it once. Oh yeah, factions should have banks too. Any player can /f deposit {money} but the faction owner can decide if they can withdraw by saying /f bank {rank} {yes/no}. And also, faction owners can set loans instead too, by /f bankloan {rank} {amount max}
The text was updated successfully, but these errors were encountered: