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ScaleManager.md

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Phaser 3.60.0 Change Log

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Scale Manager New Features

  • ScaleManager.getViewPort is a new method that will return a Rectangle geometry object that matches the visible area of the screen, or the given Camera instance (thanks @rexrainbow)

Scale Manager Updates

  • ScaleManager.listeners has been renamed to domlisteners to avoid conflicting with the EventEmitter listeners object. Fix #6260 (thanks @x-wk)

Scale Manager Bug Fixes

  • ScaleManager.getParentBounds will now also check to see if the canvas bounds have changed x or y position, and if so return true, causing the Scale Manager to refresh all of its internal cached values. This fixes an issue where the canvas may have changed position on the page, but not its width or height, so a refresh wasn't triggered. Fix #5884 (thanks @jameswilddev)
  • Setting scale.mode in the Game Config would be ignored. It now accepts either this, or scaleMode directly. Fix #5970 (thanks @samme)

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