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y_scriptinit.md

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y_scriptinit

Provides several new initialisation callbacks to avoid knowing what the current script type is. The full initialisation order is:

  • OnCodeInit - Called first to generate code. No advanced YSI features are available here (including hooking this callback).
  • OnJITCompile - If this is running in the JIT.
  • PREINIT__ - Special init functions, used for tiny setup code (more light-weight than hooks).
  • OnScriptInit - Called when this script starts. This is the most important callback as it is called once first, regardless of the script type, and all YSI features are now available.
  • POSTINIT__ - Special init functions, used for tiny setup code (more light-weight than hooks).
  • OnFilterScriptInit - If this is a filterscript.
  • OnGameModeInit - Once in a gamemode, possibly multiple times in a filterscript.

The shutdown order is:

  • OnGameModeExit - Once in a gamemode, possibly multiple times in a filterscript.
  • OnFilterScriptExit - If this is a filterscript.
  • OnScriptExit - Called when this script ends, regardless of the type.

YSI

For general YSI information, see the following links:

Documentation

  • Quick Start - One very simple example of getting started with this library.
  • Features - More features and examples.
  • FAQs - Frequently Asked Questions, including errors and solutions.
  • API - Full list of all functions and their meaning.
  • Internal - Internal developer documentation for the system.

External Links

These are links to external documentation and tutorials; both first- and third-party. Note that these may be incomplete, obsolete, or otherwise inaccurate.