Should we expose three.js types? #70
yanzexuan1
started this conversation in
General
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Current APIs didn't expose any three.js types, which means user don't need to depends on threejs.
Currently, we need Vector2, Vector3, Box2 in API, and we simply defined these types.
Shell we expose three.js types, so callers need to depends on threejs and we don't need to redefine these types?
Beta Was this translation helpful? Give feedback.
All reactions