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Shader not working #7
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Hey tomihr, First: what unity version / pipeline? Second: It sounds as though maybe the material isn't setup correctly or the media isn't working for some reason. Could you try taking the shader and putting it on a quad then dragging a texture into the maintex slot? Find a still frame of some greenscreen footage to test with. If that doesn't work, take a screenshot of your setup and post it here. Thanks! |
Hmm, very strange. I'll take a look at that tomorrow. Thanks for letting me know. |
Hello. I've just encountered the same issue using the 3drp using Unity 2020.3.20f |
Noted, working on figuring out the cause to this. Thanks for the reports. |
As a side note, I solved this by upgrading the project to use URP. |
To solve this in SRP, try removing these lines from the shader:
That should be a work around for now. I am working on providing a version of the shader for each pipeline with shadows + some other features. |
Hello,
I have tried your shader, created material, and assigned it to the plain.
I have added a demo video to the VideoPlayer component and set Render Mode to Material Override.
I can hear sounds from the video but Playn is empty nothing shows up, I am working in SRP.
Thanks
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