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[ORL-62] Add baked lightmap support to toon shader #61

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orels1 opened this issue Dec 24, 2023 · 1 comment
Open

[ORL-62] Add baked lightmap support to toon shader #61

orels1 opened this issue Dec 24, 2023 · 1 comment
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Toon Created by Linear-GitHub Sync

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orels1 commented Dec 24, 2023

For toon-lit worlds baked lightmap needs to influence the ramp.

I think this could be a special section at the bottom that toggles a variant with lightmapping functionality.

No bakery features would be added at this time though

From SyncLinear.com | ORL-62

@orels1 orels1 added the Toon Created by Linear-GitHub Sync label Dec 24, 2023
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orels1 commented Dec 24, 2023

Adde a pretty basic implementation with support for dominant direction lightmaps

Unity_6EmfrsTuxU.mp4

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orels1 added a commit that referenced this issue Dec 24, 2023
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